Showing posts with label Strategy. Show all posts
Showing posts with label Strategy. Show all posts

Saturday, June 2, 2012

Sands of the Coliseum


Sands of the Coliseum is an Arena style game where you play a up and coming gladiator just starting on the greeco-roman gladiatorial circuit. You start with little to nothing and then have to work your way up from the very bottom. I feel I should note before I continue that this game contains graphic violence and copious amounts of bloodshed, you have been warned.

After starting a new game you are taken to the gender selection screen. I find the choice of gender really doesn't affect the game that much with males being able to do a bit more damage from the start while females can regain more MP during battles.

Ultimately this is a matter of preference as any initial bonuses gained from gender selection are quickly made null as you level up.




After choosing gender your taken to the Avatar customization screen. From here you can name your character, the gladiatorial team they are a part of, as well as visually customize the look of the character.

The choice of clothes is kind of a moot point as the armor you equip them with will override the initial selection. Over all though since the choices here are purely cosmetic in nature it falls once more to personal preference.



Combat

After creating a character your dropped right into the games combat tutorial, a one on one battle that should be fairly straight forward. 

Battle is turn based with the speed stat of each character determining the order in which they can act. The higher the speed stat the more often a character takes their turn.

Order of attack is displayed on the right side of the screen, available options are displayed on the left.

The stats of all the battles participants are displayed on the bottom. The right hand team being your opponents, the left hand team being your own combatants.

After choosing an attack (weak, medium, or strong), or a technique (which are unlocked as you level up) you choose a body part of your opponent to attack.

Armor must be overcome before being able to attack the actual limb/body part. Body parts that take enough damage are incapacitated (incapacitating the core body or the head effectively defeats the opponent). Body parts that take enough overkill damage are severed, or disemboweled respectively.


Assuming you didn't execute all of your opponents in battle you will be given a choice. Mercy nets you more experience, while blood gets you more loot.

Following the wishes of the crowd nets you more MP level exp, otherwise it's all a mater of whether your trying to level up or gain loot to sell or use.





After choosing mercy or blood, you are taken to the loot screen. Here your exp and Mp exp are applied to each character in your team respectively. 

Loot can be viewed and by mousing over their icons. One can then either pick and choose what to loot or hit the loot all button.

All items that are not looted will be lost forever so keep that in mind before leaving the loot screen.



Map Screen

Between battles in the coliseum you are taken to the map screen. From here you have access to a slew of resources that can be used to improve your ability to deal out death in the arena. You start with access to only one city, Londinium, and unlock the other cities one by one by winning battles in the coliseums.
The options available to you here are broken into to categories. The ones in the upper right are mostly team management, with a few exceptions. The options in the Lower left however are directly affected by what city you have selected.

Team Management
The inventory screen allows you to change out the equipment for each of your gladiators. Each gladiator can have equip one helmet, two arm guards, one chest piece, and two leg guards.

Gladiators also have the option of using up to two one handed weapons, one two handed weapon, or a single one handed weapon and a shield.

Each characters stats can be viewed beneath their portrait



The skill screen allows you to allocate both stat and skill points as you level up. Upon reaching a new level each character receives three attribute points and one skill point.

Attributes each affect one part of combat, what each attribute does can be viewed by mousing over the area just to the left of the stat.

Skill points are used to unlock new skills on the skill tree, which is broken down into five categories with six different tiers. Each new tier above the first requires that you spend a certain amount of skill points in that category to unlock. Skill and attribute points can also be reset on this screen for one thousand gold allowing you to re-allocate them to better suit your needs.
The Team screen allows you to shuffle team members around, assuming you have more than three that is.

This screen also allows you to change the default row your gladiators start combat in, as well as determine whether they will be controlled manually or by the games AI.






The blacksmith is one way to acquire better gear for your gladiators. Though he requires one metal bar for each piece he makes and the actual gear he makes is generated at random.

From thirty metal bars you could just as easily end up with thirty daggers as you could any other combination of items.

The fact that the ability to acquire metal bars seems to be limited outside of the premium service of buying them for real money means that you should probably wait till your a rather high level before utilizing the blacksmith.

The Trophies screen lets you view how many goals you have reached as well as what rank you are within each of the nine cities in the game.

This screen also lists how many battles you have won and lost as well as what your overall rank is.







City Options
The Coliseum is where you battle to earn gold and experience points. Every city has one and each city's coliseum has progressively more challenging opponents.

Under the coliseum screen you have access to the multiplayer side of things and the daily bonus. Neither of which I will be covering in this review as they are both fairly straight forward in and of themselves.


 
The goals screen can also be accessed from the Coliseum. Here is listed five distinct challenges, and the rewards one can achieve by completing the corresponding challenge.

Each city's coliseum has a different set of challenges though the rewards tend to be similar, with three being gold, and two being metal bars.

It's worth noting that this is one of the only ways to acquire metal bars, the others being the daily reward (time consuming), and purchasing them with real money.

The games equipment shop is where you can sell off the equipment you can't use as well as acquire new equipment for your team.

Shop inventory is randomized and refreshes after a few battles. The quality and quantity of items available is linked to the city your in at the time. earlier cities offer less than thrilling selections while later cities hold better quality gear in greater quantities.

Items can also be equipped to your characters from this screen

The slave shop is where you can acquire teammates. Much like the equipment shop you can assign newly purchased members right to the team from this screen. 

The level and number of available gladiators is also affected by which city your in, with more advanced cities providing higher level gladiators.






Overview

All in all Sands of the Coliseum is an in-depth and free to play gladiator game that is a fun (albeit rather gory) strategy/rpg game. I can think of only two things that Berzerk Studio's could do to improve this game and that is to reduce the grind required to get materials for the blacksmith and to remove some of the emphasis on premium services. Aside from that though great game overall and well worth a play.

Saturday, May 19, 2012

Paladog

Paladog is a side view real time defense style strategy game where you summon units to defend Critterland against the forces of evil. You control Paladog as he supports his army with magic as well as using the spoils of war to upgrade his troops as well as unlock new soldiers.




After choosing the difficulty level desired and viewing the story behind the game your dropped into a stage select screen. From here you can go to the upgrade section or start a stage to play the game.

Combat

Choosing to start a stage will drop you into the combat screen. From here you can summon critter units which will come on to screen from the left and move right towards the enemy base. Enemy units will exit the enemy base in an attempt to put an end to your crusade against evil.

Stages come in five different variants. Normal stages are simple, they end when either Paladog or the evil base falls in battle. There are four challenge stages which play differently from the regular stages however.

Critter units require meat to be summoned and magic requires mana to be used, both of which steadily increase over time. Both regeneration rates and max capacity can be enhanced through the use of rings and level up bonuses.

With every enemy unit destroyed Paladog gains both gold which is shown in the upper right and experience which is represented by the green bar in the upper left of the screen. When the bar fills up Paladog levels up and you get to choose from one of three randomly determined bonuses.

 
Bonuses range from an increase in the production of food or mana, to the increase in the drop rate of loot from enemies.

Bonus that have been leveled to their maximum level are removed from the pool of potential random bonuses



The first challenge stage is a kind of lottery draw where random units and spells scroll onto the screen out of the mouth of some creature.

In this challenge all you have to do is survive through a number of waves of enemies. Critter units and spells can be summoned or activated as soon as they appear on screen.






The second challenge stage plays much like the regular combat stages with the exception that you must protect a covered wagon as it makes it's way across the stage.

The stage ends when either the covered wagon is destroyed or it makes it safely across the stage.








The third challenge stage is a lane based defense game where the objective is to get enough of your units through to the other side of the battle field.

Units are summoned normally but magic has been replaced by the ability to either summon one random unit on each lane or five units into a single lane.

Every unit gotten to the opposing side damages the enemy leader, the stage ends when either Paladog or the enemy falls.



The last variant of the combat stages is the boss battle stage. This stage plays out much like a regular combat stage with one major difference. Once the evil base is destroyed the boss appears and must be defeated to win the stage. This is easier said than done as bosses tend to be stronger and more resilient than normal enemies as well as having unique abilities of their own.
Upon completion of a stage your results are graded as one through three stars based on how quickly you finished the stage, you are then given an amount of bonus gold based on the grade which you received.

Upgrades



There are two ways you can use gold to upgrade your capacity to destroy evil. The first is by upgrading your units directly. Each unit can be upgraded a maximum of twenty times counting their initial unlock. Upgrading increases a units ATTACK and HP (with the exception of the turtle which has no offensive capabilities) thus allowing them to do more damage and last longer in a fight.

The Shop

 

The shop is where you can buy a limited variety of maces (magic wand things) and rings (which grant passive boosts to certain aspects of gameplay). This is also where you can sell unwanted items from your inventory. Aside from the item shop equipment can be gained randomly from defeated monsters and there are some maces and rings that can only be gotten from monster drops.

Equipment Screen 



Equipment whether it be purchased or gathered from loot drops must first be equipped before it can be used or have any kind of effect on gameplay. up to three wands and two rings can be equipped at any given time so choose your equipment carefully.

Overview

Paladog is a well executed side view RTS game with unique and original artwork. Though it's translation could have been done better I suppose it's passable. This appears to be the initial offering of FazeCat,  a company based out of Korea (which is mostly why I can give the translation a bit of a pass, English probably isn't their first language). One can only hope their next stab into the world of flash games will be even better.